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An RTS board game featuring resource collection, base-building and battles

Real-time strategy (RTS) games and strategy board games both emphasize strategic thinking, resource management, and competitiveness. Both require players to devise long-term plans and adapt to opponents’ strategies. However, RTS games are fast-paced and unfold in real-time, demanding quick decisions, while strategy board games are turn-based, giving players more time to deliberate their moves. This distinction in pacing highlights how each type offers a unique strategic experience. Many have tried to recreate the excitement of real-time strategy (RTS) games in board games, but only a few have succeeded.

The Raven Order offers a new and puristic approach to an RTS board game.

Core Principles of RTS Within a Board Game

Competitive Dynamics for Two Players

At its heart, The Raven Order embodies the spirit of competition inherent in RTS board games. Strategy and an efficient build order—not luck—will determine who comes out on top. Designed to thrive with two players, the game mirrors the head-to-head battles seen in computer-based counterparts. This competitive framework ensures a lively engagement. While similar to classic RTS clashes, it encourages face-to-face interaction.

Economic Strategy and Resource Management

A hallmark of RTS games is the need to build a robust economy, manage resources, and strategize for growth—all of which find a place in The Raven Order. Players are tasked with constructing buildings and collecting resources, laying the economic foundation necessary for military and technological advancement. This aspect of the game not only simulates the economic strategizing of RTS play but also emphasizes the importance of allocating resources to achieve broader strategic goals.

Technological Advancement through Academia

Progress in The Raven Order is not merely a matter of expansion but also of innovation. Players engage in technological advancment, echoing the tech trees and unique upgrades that are critical in RTS games. This element adds a layer of depth to the game, where strategic decisions extend beyond the immediate and involve planning for future capabilities and power enhancements.

Diverse Units and Military Strategy

The ability to build a variety of units, each with its own strengths and weaknesses, is central to the RTS board game experience. The Raven Order embraces this principle. By allowing players to construct different types of units, the game opens up a myriad of strategic possibilities. The military aspect is not just about overwhelming force but also about the strategic selection and deployment of units. This reflects the nuanced warfare seen in RTS games.

Streamlined Playtime and Accessibility

Despite the depth and strategic complexity it offers, The Raven Order is designed to be accessible and not overly time-consuming. A typical game lasts between 20-30 minutes, mirroring the relatively quick and engaging play sessions of many RTS games. This design ensures that the game remains intense and engaging without becoming a prolonged endeavor. This makes it suitable for a broad range of players.

A Unique Fusion of RTS Principles into Board Gaming

The Raven Order stands as a testament to the influence of RTS games on the board game genre. The game integrates core principles of RTS: competitive play, economic management, technological advancement, military strategy, and streamlined playtime. As a result, it offers a unique experience that resonates with fans of both RTS games and board games. The Raven Order not just preserves the essence of real-time strategy. Instead, it reimagines it; inviting players to engage in a dance of minds and strategies on the board.

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